... buffer) *单重/双重/三重缓冲(Single/Double/Triple buffer) *可编程纹理(procedural textures) *折射贴图(refraction mapping) *动态阴影(dynamic shadows) 而Maestro 技术的强大之处体现在以下几个功能: *雾化渲染(gaseous object rendering) 即时演算画面...
基于24个网页-相关网页
The development of the mapping function of atmospheric refraction, which is a basic research project in practical Astronomy and Geodesy, is listed in this paper.
回顾了作为实用天文学和大地测量学中基本研究课题之一的大气折射映射函数研究的进展。
A new continued fraction form of the mapping function deduced from the generator function method is applied into both the atmospheric delay and the astronomical refraction.
介绍了由大气折射母函数方法引出的大气延迟新连分式映射函数和天文大气折射的映射函数方法。
It took advantage of the vertex texture to model the water surface and simulated the reflection, refraction with environment texture mapping and texture mapping.
通过当前图形硬件新提供的顶点纹理技术来对水面进行建模,并结合环境纹理映射技术和二维纹理映射技术实现了水面上的反射与折射等光照现象。
应用推荐