Visibility culling is a fundamental problem in computer graphics as well as a key technique in virtual reality engine.
可见性裁减是计算机图形学的基本问题,也是虚拟现实引擎中的一个关键技术。
Path planning is also one key aspect in virtual reality engine. One of its application automatic navigation of virtual camera is a useful technique, and worth studying.
路径规划也是虚拟现实引擎里一个重点,其中虚拟场景中的摄像机自动导航是一个具有实用价值的研究方向。
The teams recommended a variety of improvements in lightweight composite structures, heat- and stress-tolerant engine materials, and aerodynamic modeling that can help bring their ideas to reality.
这些团队为轻比重的合成材料结构、耐热和耐应力的发动机材料、有助于实现其设想的空气动力学模型提出了不同的改进建议。
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