...点绘制;阴影若 [gap=3663]ords】 GPU; Programmable Graphics Hardware; Voxelization; Real-time rendering; Point-based rendering; Shadow mapping;...
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point-based rendering pbr 基于点的绘制
point-based rendering and modeling 基于点的造型和绘制
Point based modeling and rendering 基于点的建模与绘制
Point-Based Rendering uses discrete and crowded point cloud to represent the surface of model, and it's goal is to reconstruct a continuous and equivalent surface from the point cloud.
基于点的绘制技术使用离散的三维密集点云来表征模型表面,目标是采用点元作为基本绘制单元在三维密集点云中重构出连续、视觉等价的模型表面。
It introduces the principle of the point-based rendering and some representative methods, discusses a way to deal with some holes on the surface which make in drawing the irregular geometric form.
文章介绍了基于点绘制技术的原理和比较有代表性的点绘制方法,探讨了外形非常复杂的不规则几何体在计算机图形绘制中生成的物体表面空洞的处理方法。
This paper proposes a novel algorithm for surface-based hierarchical clustering simplification that aims to accelerate view-dependent point set rendering.
针对点曲面的视点相关绘制问题,提出了一个新的表面基层次聚类简化算法。
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