FULL OBJECT GEOMETRY 这个可能是模型精细度 ; 这个应该是几何精细度
Geometry Object 几何对象
geometry object model gom 几何对象模型
Object nodes represent objects in the scene, such as character parts, geometry objects, lights, cameras, and so on.
对象节点在场景中描述物体,例如角色部分,几何体物体,灯光和摄像机等等。
Source must be geometry object. Before selecting destination object, collapse it into Editable Poly.
源物体必须是几何体。在选择目标物体前需要将其转换成可编辑多边形。
Usually, object features include gray-scale (density, colour), feature, geometry shape, and so on.
常见的目标特征可分为灰度(密度、颜色)特征、纹理特征和几何形状特征等。
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