Games that arehard to control or that mystify users by not providing useful or sufficientfeedback are pretty damn frustrating to play.
操控起来很有难度的游戏,或是不能为玩家提供有效或足够的反馈,从而让玩家感到迷惑的游戏,玩起来那是相当的有挫败感(该死!)
Games that are hard to control or that mystify users by not providing useful or sufficient feedback are pretty damn frustrating to play.
操控起来很有难度的游戏,或是不能为玩家提供有效或足够的反馈,从而让玩家感到迷惑的游戏,玩起来那是相当的有挫败感(该死!)
I argued that I did not like to deliberately mystify people or mislead them. His reply was that I misled everybody anyway.
我辩解说我不喜欢故意把事情神秘化或误导人,他的回答是,其实我还是在用各种方法误导每一个人。
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