...;另一方面,这种「去主体(de-subjecting) 文化研究学会2002 年会 5 思考主题,亦与傅科对「极限体验(limit-experience)、「来自外界的思想(thought from the outside)的兴趣有关。
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以上来源于: WordNet
That means there's basically no limit to the amount of unique game experience that can exist, so you won't just finish the game and get bored within six weeks.
这就意味着,这种独特的游戏体验是没有什么基本的限制,所以你不只是完成游戏任务而且六周之内也不会觉得厌烦。
Often, job seekers limit the experience section on their resume to paid jobs.
求职者经常把简历的“工作经验”部分局限于带薪工作。
But the imitation stores also limit the companies' ability to control the experience that consumers have with their brands.
但模仿店也限制了对于消费者品牌体验的控制能力。
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