Select this to turn the color channels into a format suitable for real-time normal mapping. For more info, see normal Maps.
选择此项,将把颜色通道变成一个适合于实时法向映射的格式。欲了解更多信息,请参阅法线贴图。
Also known as Cube Maps, used to create reflections on textures. check Cubemap textures for more info.
也称为立方体贴图,用于创建纹理的反射。更多信息查询立方体贴图纹理。
Enable this to turn the color channels into a format suitable for real-time normal mapping. For more info, see normal Maps, below.
启用此项将转变颜色通道成一个适合于实时法线贴图的格式。欲了解更多信息,请参阅法线贴图,如下。
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