而在我们安装完成后进行骨架撷取时又发现到 Kinect SDK 有利用到人体追踪演算法(human tracking algorithms),所以不需要像OpenNI 一样摆出「Psi (Ψ) 的姿势,非常的直接方便。
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By the collection of image sequences we use two kind of tracking algorithms do experiments about human body tracking, results show the effectiveness of tracking algorithms.
通过采集的图像序列使用两种跟踪算法对人体跟踪进行实验,结果表明了跟踪算法的有效性。
The main works are described as following:1. Analyzing and studying the key techniques and correlative algorithms in multiple cameras human tracking system in detail.
详细分析研究了多摄像机人体跟踪系统中的关键技术和相关算法。
Based on above algorithms, a real-time moving human detection and tracking system is implemented.
并在以上算法基础上,实现了一个实时的运动人体检测与跟踪系统。
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