graphics status area [计] 图形状态区
In 3-d graphics parlance, a texture is an image applied to a design area like wallpaper pattern: the image is repeated or cut as needed to cover the surface.
在3 - d图形用语中,纹理是指像墙纸模式一样应用到某个设计区域的图像:该图像可以重复,也可以根据需要裁剪,以覆盖平面。
At the middle level, a portable graphics engine provides support for line draws, area fills, polygons, clipping, and color models.
在中间层,可移植的图形引擎提供对线的绘制、区域的填充、多边形、裁剪以及颜色模型的支持。
Each area where three-dimensional graphics can be painted is called a Canvas3D.
能够绘制三维图形的每块区域都被称为是Canvas3D。
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