以上来源于: WordNet
In addition, the design thought, game frame and function realization of this game are introduced comprehensively in this paper.
此外,论文对该游戏的设计思想、游戏框架和功能实现进行了全面的介绍。
The first part is about UML technology as a reference for the reader, and then the author gives the key questions in the design of Internet-Game Frame: game platform and service layer.
提出了网络游戏框架设计技术中需要解决的关键问题:游戏平台实现和服务层实现。
If you don't want to bother with a prediction function, you can work with a maximum frame rate, but finding the right game update rate for both slow and fast hardware can be tricky.
如果你不想花心思在预报函数上,转而使用使用最大帧速率,你会发现在低速和高速硬件都获得正确的游戏更新速率会很棘手。
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