Then, with the features of Packet Radio Backbone Network, five algorithms of flow and congestion control are brought forward.
然后,在分析分组无线干线网的特点的基础上,提出了五种流量和拥塞控制的算法。
After the one-shot game model and flow equilibrium solution are discussed, the behaviors of flow and congestion control based on infinite repeated game model further is studied.
在讨论了一次博弈模型和流速均衡解析解的基础上,对基于无限重复博弈模型的流速与拥塞控制行为进行了研究。
The types of flow control are buffering, windowing, and congestion avoidance.
流量控制的类型:缓冲、窗口机制和拥塞避免。
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