Full floating point math 全浮动点数学
These days, floating-point math is typically done in hardware that's designed to handle the full width of the floating-point types.
这些天,浮点数学一般是硬件的设计处理的完整宽度浮点类型。
After it was released, a bug in the floating-point math unit was discovered, requiring every operating-system maker to write special code to accommodate the problem.
在它发布之后,在浮点数据单元中发现了一个 bug,需要每个操作系统创建者来编写特定代码解决这个问题。
Remember, integer arithmetic is much faster than floating-point arithmetic, as it can usually be done directly by the processor, rather than relying on external FPUs or floating point math libraries.
记住,整形数运算要比浮点数运算快得多,因为处理器可以直接进行整型数运算,浮点数运算需要依赖于外部的浮点数处理器或者浮点数数学库。
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