To me, old-school blue card drawing in Magic is what denying has become in DotA. It undermines a basic resource in the game, experience and gold, and gives more of it to you than your opponent. There is little risk involved in denying. Games are decided in the first few minutes because of denying. Heroes are universally powerful because of denying. Heroes are universally weak because of denying.
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A fully online game, players can interact, co-operate and go on quests with their friends to gain experience and gold.
这是一款彻头彻尾的网络游戏,玩家之间可以互动,协作,并与伙伴们一起完成任务,获取经验和金钱。
People were surprised by his experience, and described him as having "a heart of gold".
人们对他的经历感到惊讶,并形容他有一颗“金子般的心”。
Here, our Bride and Groom get the wonderful experience of a joy flight over the Gold Coast, we wave them goodbye, as the take-off, adorned in their wedding costumes with big smiles on their faces.
在这里,我们的新娘和新郎得到一个在黄金海岸的喜悦的航班美妙的经验,我们波他们告别,因为起飞,在他们在他们的脸上大笑道的婚礼服装的装饰。
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