The creation of a Glossy Reflection type is exactly the same as the? Environment Reflection shown above.
创建平滑反射跟上面讲的创建环境反射几乎一样。
You may choose to adjust the layer opacity in order to get the right kind of lighting intensity. Otherwise, that's it for the Environment Reflection.
你可以调整层的透明度来获得正确的照明效果。另外,这就是环境反射。
Lastly we utilize the programmable capacity of GPU to realize water surface lighting, environment reflection and environment refraction, in order to get trueness water surface simulation.
最后在水面光效渲染上,充分利用GPU可编程能力,实现水面光照、环境反射和折射效果,达到真实模拟水面场景效果。
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