Using the standards based on OMA standard to create Game Servers can give the Game Server development a higher standard, a better expansibility and a greater efficiency.
使用以oma标准为基础的规范,创建游戏服务器平台,可以使游戏服务器平台的开发更加规范、扩展性更大、开发效率更高。
Based on this framework, the architecture of immersive online game is factored into game server, master node and slave nodes.
根据框架,沉浸式显示的网络游戏架构分为网络游戏服务器、主控节点和协从节点三个部分。
Meeting system, on-line game back up server based on group communication.
会议系统、联机游戏和备份服务器都是基于组的通讯。
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