Toggles the scene view lightmap Resolution mode, which allows you to preview how you spend your lightmap texels on objects marked as static.
切换在场景中是否显示光照图分辨率。开启这项设置你可以在你的场景中直接预览静态物体光照图的分辨率大小。
The resolution of the lightmaps in texels per world unit, so a value of 50 and a 10unit by 10unit plane will result in the plane occupying 500x500 pixels in the lightmap.
每世界单位中光照图分辨率的大小。 因此当设置分辨率为50的一个10单位乘以10单位的平面将产生一张500*500像素的光照贴图。
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