This paper extends the concept of monotone chain in computational geometry. It presents a new polygon scanning fill algorithm, polygon filling algorithm based on monotony chain.
通过扩展计算几何中“单调链”概念,提出了一种新的多边形扫描线填充算法,即基于单调链的扫描线多边形填充算法。
The obtained results can not only been applied to the design and implementation of algorithm for avoidance obstacle path planning, but also been used to solve the problems of computational geometry.
取得的结果不仅可直接应用于避障路径规划算法的设计与实现,而且还可应用于计算几何中相关问题的求解。
Constructing convex hull of planar point set is a basic algorithm in computational geometry.
求平面点集的凸包是计算几何的一个基本算法。
应用推荐