In this paper, a hardware algorithm for graphics rasterizer on embedded platform is presented.
提出了一种面向嵌入式平台的图形光栅的硬件实现算法。
Though load balancing is not so significant in execution of a MapReduce algorithm, it becomes essential when handling large files for processing and when hardware resources use is critical.
虽然在执行MapReduce算法时负载平衡不够明显,但在进行大文件处理以及硬件资源利用至关重要的时候它是非常必要的。
With the same simple shake-detection algorithm above, a Perl script, and a monitoring policy, administrators will be better able to track the status of their hardware.
使用同一个简单的震动检测算法、一个perl脚本和一种监视策略,管理员将能够更好地跟踪硬件的状态。
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