这个强大的驱散法术能够驱散一些一般无法被驱散的效果。
This dispel is potent enough to remove Magic effects that are normally undispellable.
我们现在不会改净化,但在几周或者几个月后,我们可能会调整下驱散法术,以减少那些烦人的过度随机性(考虑到偷取,也算法师相关了吧)
Dispelling can be a pretty cool mechanic in PvP. We just need to tone down the annoying, frustrating and overly random parts.
现在绝大多数的此类法术将以施法者的等级计算“未命中”,“驱散”,“抵抗”的几率。
Most of those will now be cast at the player's level, giving them a reasonable chance to miss, be dispelled, or be resisted.
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