... Character Mapper(角色映射) Hide Intermediate Objects(隐藏中间对象) Apply Muscle System Skin Deformer(应用肌肉系统皮肤变形器) ...
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由于中间层会将底层的分布式技术隐藏,所以要想知道一个对象的真正的源头是非常困难的。
Since intermediate layers can hide the distributed technologies, to tell where an object is really instantiated may be difficult.
分离对象的物理视图与逻辑视图,隐藏物理视图的实现细节,使算法工作在高层的逻辑视图上,并通过视图变换将高层算法映射到低层中间表示上。
We separate the physical view and logic view of IR, and make algorithms work on the high-level logic view, and map the high-level algorithms into low-level IR through view transformations.
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