最后总结提炼出了教育游戏设计的原则和方法,并对教育游戏在教学中的应用进行了展望。
Finally, the paper summarized and refined out principles and methods that the educational games are designed, and looked forward to the application of educational games in teaching.
除了他自己的个人经验与观察以外,他也向其他专业同仁徵求意见,另外与其他游戏工作室的美术指导者以及游戏制作人请教,也与几个不同的教育机构的职员讨论,最后则和游戏业界之外的资深美术设计者讨论,一切只为了找出这些实例中的一致性或不足之处。
Finally, I discussed these topics with senior artists from outside the gaming industry, all in an effort to identify consistency in these practices or lack thereof.
StarPower是r . Garry Shirts于1969年为Simulation Training Systems(模拟训练系统)设计,适合12至25岁年轻人的一款教育游戏。
StarPower is an educational game for ages 12 to 25, designed by R. Garry Shirts for Simulation Training Systems in 1969.
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