纹理层填充前景色选择。
Fill the selection with the Foreground color on texture layer.
复制街灯,设置前景色为黑色,锁定图层的透明像素后填充黑色。
Duplicate the lamp, set your foreground color to black and fill the lamp copy locking transparent pixels.
黑色作为前景色,只用笔刷的边缘来填充选取的一点。
Using Black as your foreground color, use just the edge of the brush to fill it a bit of the selection you've made.
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