如果物体通过几何变换而被放置在世界坐标系中,比如通过平移和旋转,那么视图跟踪他在世界坐标系中位置变换的轨迹可能会是一个艰难的工作。
If the object is positioned in the world through geometric transformations, such as translations and rotations, then keeping track of its position in world coordinates can be a hard task.
给出关联空间及其绝对关联度的概念,在此基础上,提出一种保持平移变换不变的绝对关联度计算公式。
On the basis of these conceptions, we advance the computational formula of the absolute incidence degree, which keep invariant of translational transformation, and give a computation example at last.
计算机图形学中,在显示屏上移动一个或多个段,这种移动是通过将这些段沿着定位器确定的路径进行平移变换来实现的。
In computer graphics, moving one or more segments on a display surface by translating it along a path determined by a locator.
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