3.2 虚拟场景建模方法比较 3.2.1 基于几何建模技术(Geometry-Based Modeling) 几何建模技术(Geometry-Based Modeling)是一种传统的构造三维虚拟场景的 方法。它实质上是利用现有的三维造型软件,人工对虚拟实体和虚拟环境的外观 11 进行建模。
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论文结合汽车驾驶模拟器视景系统的开发,对虚拟场景中的几何建模技术、声音建模技术进行了研究。
The thesis studies the VR modeling techniques of virtual scene and 3D sound according to the development of Visual Vehicle Simulation System.
与传统的几何建模技术不同,基于图像的建模技术采用的策略是由光学系统对原始场景模型进行扫描,然后自动恢复出场景的三维模型。
Different from the traditional geometric modeling technology, the image based modeling technology get raw data from the original scene with cameras or other kind of optical instruments.
文章介绍了一种采用几何与图象混合建模技术构建的矿井虚拟漫游系统,并给出了该系统的设计思想、开发流程及主要功能模块。
The paper introduced a virtual wandering system of mine with hybrid modeling technology based on geometry and image, and gave the design idea, developing flow and main function modules of the system.
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