本文研究了基于图像的建筑物三维建模技术,主要分为:建筑物场景的全景图拼接与基于单幅图像的建筑物三维几何重建。
This paper has studied three dimensional modeling technology for architecture based on image, including panorama splicing and geometry reconstruction based on single image.
本文通过一系列的处理重建三维服装的几何模型。
In this paper, the geometrical surface of 3d garment is reconstructed through a series of treatments.
越来越多的应用如几何重建、碰撞检测、混合现实、手势识别等,都依赖于对三维场景准确且快速的分析。
An increasing number of applications depend on accurate and fast 3d scene analysis, such as geometry reconstruction, collision prevention, mixed reality, and gesture recognition.
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