To define the visibility of the edges, you can apply a Edit Mesh modifier to the object, change to the edge sub-object level and use the Surface Properties tools.
要定义边缘的可见性,您能运用编辑滤网修饰词于对象,变成边缘次级对象水平并且使用表面物产工具。
EDIT: I guess I should have mentioned that this USES the edge list form of a graph.
编辑:我想我应该提到它使用列表形式的边缘图。
The edge case that makes edit-in-place a real problem is adding a new entry to the list.
现场编辑成为一个实际问题的边缘情况是为列表添加一个新的条目,多数设计师采用其他习惯用法添加项目。
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