First coined in 2010 by user experience expert Harry Brignull, "dark patterns" is a catch-all term for practices that manipulate user interfaces to influence the decision-making ability of users.
“黑暗模式”一词是由用户体验专家哈里·布努在2010年首创的,这一术语是“操纵用户界面,以影响用户决策能力”做法的统称。
Around ten seconds before participants reported making their conscious decision, patterns of brain activity in two areas correlated with the decision they would go on to make.
在参与者报告进行了有意识决策前大约10秒钟,参与者两个皮层区域的脑活动模式与他们将要进行的决策相关。
Much of our knowledge, decision-making, and problem-solving capacity is based on our ability to spot behavioral patterns among co-varying things.
大量的知识、决策制定,和问题解决能力是基于我们在多变事物之中发现行为模式的能力。
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