When asked to make simple perceptual decisions such as matching a shape to its rotated image, for example, people often choose a definitively wrong answer if they see others doing the same.
例如,人们在被要求做出简单的感知决定,比如将一个形状与旋转后的图像进行匹配时,如果看到其他人做了一个绝对错误的选择,他们常常会跟着选错。
An off-cluster choice is more realistic, but you could even choose the same node as the collector node.
在实际环境中常常选择集群之外的机器,但是也可以选择与收集器相同的节点。
There is a design language created for the model that is not the same as the locales the users can choose from. For English, the design language is typically English (Zimbabwe).
为模型创建的设计语言不能与用户可以选择的地区语言相同,这是典型的英式英语(津巴布韦)。
If this probability is 0 that the other guy chooses Right, that's the same as saying that the other guy is going to choose Left.
如果对手选右的概率是0,也就是说我认为对手绝对会选左
So if the other person's choosing Right with probability 0, that's the same as saying they're going to choose Left, and if I chose Middle against Left, I get what?
如果对手选右的概率是0,也就是说对手选左,此时我选中的收益是什么
That's how he often writes about human behavior, that we obey the same laws of physical attraction as do any other bodies that we might choose to describe. They describe how bodies in motion always and necessarily behave, these laws of nature.
这是他经常说的人类行为,我们遵守同样的物质吸引的法则,其他人也一样,他们描述运动中的身体,经常而且肯定会,体现出自然法。
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