... Bones animation(骨骼动画) Character dynamics(动态角色) GTX570默认(左)、HD6790开启AI(中)以及关闭AI(右)对比 ...
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In the thesis, we describes the process of character dynamics-based modeling through skeleton models, motion representation and collision models.
本课题从骨骼模型、运动表示和碰撞模型三个部分说明了角色的动力学建模过程。
Also note that implementing keystroke dynamics requires the user to have character and keystroke accuracy.
另请注意,实现击键力学要求用户能够精确地输入字符和击键。
Objective To study the family dynamics character of children in Kunming City.
目的了解昆明市学校儿童家庭动力学特征。
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