With today's budgets and deadlines, the must-haves are a given, and a project might be able to pick up a few of the nice-to-haves.
根据目前的预算和最后期限,“必须拥有” 的要求是预先确定的;一个项目也可以选择一些 “最好拥有” 的要求。
This however, is rarely the fault of the developers, who are usually having to work with minuscule development times, brutal deadlines and low budgets.
这其实不能完全责怪游戏开发者,因为通常他们都是在“预算低”“周期短”的恶劣条件下进行开发的。
When faced with change, these entrepreneurial companies do not try to formulate projects with precise budgets, deadlines, and metrics.
面临变革时,这种具有创业精神的企业并不会试图设立预算、时间期限和考核标准都十分精确的项目。
应用推荐