Under the Animation menu, under the "Skeleton" pull down, there is a reveal or show joint names.
在动画菜单,在“骨架”拉下来,有一个显示或显示联名。
To assign different animation clip to every particles, inside the Instance menu set up opportunely the Object Index attribute.
为了分配不同的动画修剪到每个粒子,在例证菜单里建立恰好地物体索引属性。
To control the scope of an animation, right-click a sequence diagram and in the context menu, click Animate.
为了控制图形化的范围,右击序列图并在右键菜单中,点击 Animate。
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