首先,本文依次介绍音视频处理的基本知识,基于IP模块的FPGA设计方法和网络数据通信知识。
First of all, this paper in turn introduces the basic theories of audio and video processing, FPGA-based IP module design and network communications knowledge.
在二楼和三楼的房间里,你可以学习一些关于通信、环境、数学、物理、化学等方面的知识。
In its rooms on the second and third floors, you can learn some knowledge about communications, the environment, maths, physics, chemistry and so on.
但为了让事情变得简单,我放弃使用这种方法,而是集中讲述存储游戏数据、在客户端与服务器之间通信,以及打造前端的基础知识。
To keep it simple, though, I forgo this approach to concentrate on the basics of storing the game data, communicating between the client and server, and building the front end.
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