在某些最轻量级的软件(例如休闲游戏)中,软件和内容会同时模糊。
Software and content blur together in some of the most lightweight software, like casual games.
这是一种轻量级的数据交换格式。
有没有可能出现更好更轻量级的渲染技术呢?
Would it be possible to develop a better rendering and lightweight technology for rendering?
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