至此设计出了一套完整的针对形态学骨架的剪枝算法。
Thus a complete pruning algorithm for the morphological skeleton is achieved.
针对数学形态学骨架化算法可能出现的多像素宽度情况,定义了端点、节点、尾支和毛刺等概念,在此基础上设计了一种分级毛刺去除算法。
Aimed at the appearance of multi-pixels width of skeleton, this paper gave the definition of tip, node, tail and burr, and a design of an algorithm for iteration burr.
本文基于二值数学形态学,建立了数字图像骨架提取方法,并给出了相应的算法。
In this paper, a method and algorithm of skeleton extraction based on binary mathematical morphology is presented.
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