我们有意或无意地把它们建立在真人基础上,或者把几个人的特点,他们的属性,混合成一个角色。
We base them, consciously or unconsciously, on real people, or we blend several people's traits, their attributes into one character.
路由对象可以在传输消息属性之前对它们进行处理,这种操作通过属性映射完成。
Message properties can be manipulated by route objects before being transmitted, which is done through property maps.
然后,foreach循环迭代通过每个用户节点,并将它们的属性存储在data数组中。
The foreach loop then iterates through each of the user nodes and stores their attributes in the data array.
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