开发人员可以使用有限状态机设计模式来组织这样的事件驱动程序。
Developers have used the finite state machine design pattern to organize event-driven programs like this.
本文中的模式考虑的是ESB上的连接性,我们并不打算建立“事件驱动的体系结构”的完整模式集。
The patterns in this paper are concerned with connectivity across an ESB and we are not attempting to establish a full set of patterns for 'event driven architecture'.
反应堆模式提供了一系列的高级的编程抽象,它简化了事件驱动的分布式系统的设计和实现。
The Reactor provides a set of higher-level programming abstractions that simplify the design and implementation of event-driven distributed applications.
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