其中,人的行为决策模型主要是超视距格斗和近距格斗中二对二的空战模型。
The paper proposes some typical decision models of tactical activities in two-vs-two engagement: the cooperation of leader and wingman, defense and offense, weapon launch etc.
以双方作战飞机空战损失比为效能指标,综合考虑电子干扰对空战结果的影响,给出了电子干扰下空战模型参数的计算方法。
Taking combat aircraft lost rate as effectiveness index and considering the effect of electronic interference, calculating method of model parameters is given.
作者在所提出的空战行为模型的基础上实现了一个格斗空战CGF系统。
We realize a dogfight combat CGF system based on the proposed behavior model.
本文采用了智能控制的有关理论初步建立了超视距多机协同空战的数学模型,它包括以下几个部分。
The paper has approximately set up the model based on the intelligent control theory for muti-fighters cooperative combat beyond visual range, which consists of the following section.
引入威力场的概念,建立针对现代空军武器装备特性的空战分析模型。
The concept of combat power field was imported to establish the model of analysis of air combat on the basis of modern materiel facility.
对区域防空战斗部署进行了详细分析,建立了兵力优化分配的数学规划模型。
A mathematical programming model for arms optimal apportionment is established according to the detailed analysis of regional air defense disposition.
基于现有超视距空战攻击战术,建立了攻击战术辅助决策模型。
Based on the existing beyond visual range air fight, established the attack tactic assistance model.
依据空战态势、空战效能以及目标战役价值,采用威胁指数法建立了空战目标威胁评估模型。
According to air combat situation, efficiency and target battle value, a target threat estimation model is established based on threat index method.
首先详细分析了战斗机空战效能评估中常用的对数法模型,指出了模型中存在的问题;
The logarithm model in fighter plane air combat effectiveness assessment is analyzed firstly, and its deficiencies are put forward.
以对策论为基础,构建空战机动攻击阶段的对策模型,通过模糊决策分析找出最优机动策略。
Based on game theory, a model for air combat maneuvering decision-making was established. Then the optimal maneuvering strategy was obtained through fuzzy decision analysis.
首先建立了简化的武装直升机空战动力学和运动学模型,阐明了模型简化的具体方法;
First, the simplified dynamics and kinematics model of attack helicopter air-combat are created, and the specific method on simplification of the model is given.
引入威力场的概念,建立针对现代空军武器装备特性的空战分析模型。
The concept combat power field is put forward, and the theory frame and model of combat power filed is established.
针对三维空战,应用强迫奇异摄动理论解决了追逃最优策略无法求解的难题,建立起了三维中距空战的追逃次最优火控模型。
Towards 3 dimension(3D) air combat, forced singular perturbation is used to tackle the problem of pursue-escape strategies and the sub-optimal fire control model is built.
本文重新推导了针对此类飞机的横航向运动方程和传递函数,并对模型进行了验证。可以为飞行品质分析、飞行模拟和空战仿真提供可用的数学模型。
In this paper, the new motion equation and transfer functions suitable for these fighters were deduced, then they were verified by using the actual data.
本文重新推导了针对此类飞机的横航向运动方程和传递函数,并对模型进行了验证。可以为飞行品质分析、飞行模拟和空战仿真提供可用的数学模型。
In this paper, the new motion equation and transfer functions suitable for these fighters were deduced, then they were verified by using the actual data.
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