他说,随着游戏世界更得越来越复杂,加入了更多的对象,更多精心制作的其他可能出现的什么东西,这就需要更多的物理模型去控制游戏中对象们的行为表现。
As game worlds become more complex, with more items and more elaborate possibilities, there is more need for a physics model to determine how items in the game world behave, he says.
“物理模型可以让游戏环境、游戏策略变得不那么程序化了”搞3d制作的斯科特·米勒如是说,人家可是视频游戏领域里的老手。
"Physics allows for environments and gameplay situations that aren't scripted," says Scott Miller of 3d Realms, a veteran of the video-games industry.
“游戏行业的性质模型从2006年之后就发生了根本性的变化,”莫里克教授不情愿的承认道,“但这并不意味着制作精品的核心价值变了。”
“The nature of the business model of games has changed fairly radically since 2006, ” Mr Mollick concedes, “but that doesn’t mean the nature of making a good product has changed.”
正如编写这个游戏、工具以及引擎这些工作一样,你就应做好花费大量时间在编辑制作图形、关卡、音效、音乐和模型等工作上的准备。
You should probably be prepared to spend as much time making graphics, levels, sound, music and models as you did writing the game, tools, and engine.
这种互换可变的做法却并非兴起于模型制作上,而是来自游戏的玩法。
This variability is indeed not originated from the model kits, it comes from the games.
比如说你在游戏中见到的每个怪物,我们都为其制作了专门的骨骼模型、肌肉模型,还有其他一些类似的东东。
Like every other monster in the game, where applicable, we ended building a skeletal structure into him, and even a muscular set and things like that, that you see.
而在制作游戏角色模型前我们还需要考虑模型预计的面数、模型拓扑、装备摆放和贴图大小。
Before I jump into modeling a game character I need to consider my polycount budget, mesh topology, any rigging issues and my texture limits.
工作职责:制作实时3D游戏引擎中使用的3d角色、物体、场景的模型和贴图。
Role: Create 3d models and textures of characters, objects, backgrounds used in real-time 3d games.
工作职责:负责设计制作全套实时3位游戏引擎使用的角色模型,物体模型,以及场景。
Role : Manage creation of entire sets of 3D characters, objects, backgrounds used in real-time 3D games.
该项目的长期目标是创建一个开源的三维角色扮演游戏,其中包括创建许多如模型制作工具等的小工具。
The long term of this project is to create an Open Source 3D Role Playing Game. This will require creation of number of small utilities such as modellers.
该项目的长期目标是创建一个开源的三维角色扮演游戏,其中包括创建许多如模型制作工具等的小工具。
The long term of this project is to create an Open Source 3D Role Playing Game. This will require creation of number of small utilities such as modellers.
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