• 由于顶点只能一条法线,所以还要复制顶点

    Because one vertex can only have one normal, you must duplicate the vertices as well.

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  • 法线指向x轴相反方向

    A negative face has an outward normal pointing in a direction opposite that of the positive x-axis.

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  • 篇文章提出线长度推导超前计算公式

    In this paper base tangent length is put forward and lead angle calculating formula is deduced.

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  • 完全锁定方向抛出被扣住时,门栓对法线投影最小

    The deadbolt when fully thrown in the locking direction and detained, shall have a minimum projection to the forend.

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  • 位置有愈多的法线

    The more positions you have, the more normals you have.

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  • 这会产生比较平滑法线贴图

    This generates normal maps that are quite smooth.

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  • 向量称为法线向量简称法线

    This vector is called a normal vector or normal for short.

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  • 最终得到角色相切空间法线贴图

    Final tangent space normal map for the character.

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  • 线是否安全

    Is this method thread safe?

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  • 一个三角形条带外观表面法线绕组

    Appearance of a triangle strip. Surface normals? Or windings?

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  • 导出骨架层级网格法线纹理动画

    Export the mesh with the skeleton hierarchy, normals, textures and animation.

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  • 包括光绘图象法线框架手持光源

    The term light painting also encompasses images lit from outside the frame with hand-held light sources.

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  • 盘绕一个通过中心法线方向倾斜转动。

    Circular disk was rotating about an axis tilted from the normal through the center.

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  • 散度定理中的约定,曲面的定向取为法线的方向。

    The convention in the divergence theorem is that we orient the surface with a normal vector pointing always outwards.

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  • ——颜色贴图——法线贴图;——粗糙度贴图。

    Left - Color map, Middle - Normal map, Right - Roughness map.

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  • 如果了解法线贴图如何应用纹理选择此项

    Select this if you want to see how the normal map will be applied to your texture.

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  • 称为贝尔过滤。这会产生出标准清晰的法线贴图

    Also known as a Sobel filter. this generates normal maps that are sharper than Standard.

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  • 使用法线计算光线需要告诉M3 G需要什么类型光线

    After you can calculate lighting using the normals, you need to tell M3G what kind of light you want.

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  • 首先我们需要每个三角形顶点法线如何实现一目标?

    At first we need to get normals for each triangle vertex, but how to achieve this?

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  • 法线贴图使用颜色表述其他方向偏移这使有效

    Normal mapping on the other hand uses colors to indicate directional offsets, making it far more efficient.

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  • 不过技术不是魔术法线贴图并不添加物体的轮廓细节

    However, this technique isn't magic — it can't add detail to the silhouette.

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  • 我们纹理的时候都手动创建一个法线贴图粗糙度贴图。

    For every texture we made, we also manually created a normal map and a roughness map.

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  • 只要我们法线贴图我们容易使用法线计算各个方向光照

    Once we have a normal map, it's easy to use it to calculate lighting from different directions.

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  • 下面一个例子从左到右依次是高分模型低分模型低分模型带有高分法线贴图。

    Here's an example of a detailed model, a simple model, and the simple model with a normal map applied.

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  • 法线贴图中的红色通道编码法线左右蓝色通道编码了垂直深度

    The red channel in a normal map encodes the left-right axis of normal blue channel encodes vertical depth.

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  • 7b展示了如何为每使用4法线——共24条,从而创建棱角分明的边线。

    Figure 7b shows how you can create hard edges by using 24 normals, 4 per side.

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  • 现在应该理解法线贴图如何起作用不过法线贴图是如何制作的?

    So now you get the idea of what normal maps do... but how are they made?

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  • 现在应该理解法线贴图如何起作用不过法线贴图是如何制作的?

    So now you get the idea of what normal maps do... but how are they made?

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