该算法对规则曲线多边形简化逼近前后的形状特征的保持具有较好的效果。
The algorithm has better results for preserving shape features of regular curves of polygon after simplification.
分析了LOD技术的基本思想,采用了基于边折叠的多边形简化处理技术进行了虚拟环境的简化。
Analyse the LOD technique and put forward simplification of processing technology based on the polygon edge and then carry out comparative tests.
尽管这个边界框是一个用于定义表示用户的区域的多边形,但我简化并使用该数据的一个点。
Although the bounding box is a polygon defining the area represented for the user, I simplify and use one point of this data.
采用矢量与栅格结合的技术进行更新,简化了矢量多边形叠交运算,实现了图斑内部的局部矢量化,提高了处理速度。
And the integrating raster with vector technology predigests the polygon overlaying operation, realizes inner span part vectorizing and speed up the process.
本文讨论截面为任意多边形的框筒结构在横向和扭转荷载下的简化计算。
The simplified analysis of framed-tube structures of any polygon-rial section under transverse and torsional loadings is discussed in the paper.
该博物馆通过扭曲的形式,表达了艺术家作品的动感和活力,并将其简化成的多边形建筑立面。
The museum becomes a twisted form that express the dynamism of the artist works converted into simple polygonal faces.
这种算法以多边形顶点法矢最简化准则为基本依据,能在保证地形视觉效果的前提下,对模型进行大幅度简化。
This algorithm considers the polygon vertex normal predigesting rule as a basic gist. On the precondition of assuring terrain effect, it can predigest models in large extent.
综述了利用层次细节模型(LOD)技术对多边形表面进行简化的最新技术。
This paper covers the recent techniques of polygon simplification in order to produce Levels of Details (LOD).
从多边形场景和复杂几何模型的应用角度对最新简化算法的优劣性进行了比较并对未来的研究趋势进行了展望。
We compare the most recent algorithms and state their qualities weakness based on the classification of polygon scene simplification and complicated 3D model and prospect the future research.
给出了一种基于边删除的多边形网格分辨率模型生成算法,通过递归地删除网格模型中的边,从而得到连续的简化模型。
In this paper, an edge contract based multiresolution modeling algorithm is presented, which generates the continuous simplified models by iteratively removing edges.
给出了一种基于边删除的多边形网格分辨率模型生成算法,通过递归地删除网格模型中的边,从而得到连续的简化模型。
In this paper, an edge contract based multiresolution modeling algorithm is presented, which generates the continuous simplified models by iteratively removing edges.
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