当您运行游戏,每一帧数据被记录,最后则会显示几百帧的历史。
When you run a game, data is recorded each frame, and the history of the last several hundred frames is displayed.
ISP的网关使用最终网络地址来决定这一帧数据即将使用的最佳路径。
The ISP's gateway USES the final net location to determine the best route for the frame to use.
第一个74hc164把第一帧数据并行输出,LED1显示该数据(发送时序如图2所示)。
The first 74hc164 put the first frame data parallel output, LED1 showed that the data (sending timing as figure2shows).
PLC每接收到一帧数据,对该帧数据进行异或校验,如果无误则存送到指定缓冲区,如果有误则请求重新发送。
When PLC receive one frame data, it checkout the frame. If the data is correct, it is saved in the appointed buffer. If not, PLC request the IPC resend it.
允许一个应用程序通过访问帧缓冲区(一般一屏就是一帧)获取屏幕截图等帧数据。
Allows an application to take screen shots and more generally get access to the frame buffer data.
允许一个应用程序通过访问帧缓冲区(一般一屏就是一帧)获取屏幕截图等帧数据。
Allows an application to take screen shots and more generally get access to the frame buffer data.
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