事件处理方法接收的参数可以是事件的超类,然后事件会被发布到事件的超类的处理者中,包括被事件实现的接口。
Event handler methods may be defined in super classes, and events are posted to handlers of the event's super classes including any implemented interfaces.
这些事件不是第1部分所描述的ICDIEvent接口的实现。
These events are not implementations of the ICDIEvent interface described in Part 1.
servlet规范定义了侦听器类为处理事件而实现的一些接口。
The servlet specification defines several interfaces that listener classes implement in order to handle events.
它实现了Messenger接口,并且将收到的任何消息转发给所有注册过的Messenger—有点象多点广播AWT事件。
It implements the Messenger interface and forwards any messages it receives to all registered Messengers — sort of like multicasting AWT events.
工作台页面实现or g . eclipse .ui . ISelectionService接口定义的服务,从而将ui选择事件告之监听器。
The workbench page implements a service defined by the interface org.eclipse.ui.ISelectionService to orchestrate the sourcing of UI selection events to the listeners.
查询历史事件数据(如果启用了可选事件存储,则可以通过发布的接口实现)。
Query historical event data (if the optional event data store is enabled, this can be achieved via a published interface).
在主流语言中,基于事件的接口通常使用回调函数实现,这是一种在GUI之类的编程中常见的方式。
In mainstream languages, event-based interfaces are usually implemented using callback functions, a style familiar from GUI programming and the like.
在主流语言中,基于事件的接口通常使用回调函数实现,这是一种在图形用户界面(GUI)之类的编程中常见的方式。
In mainstream languages, event-based interfaces are usually implemented using callback functions, a style familiar in graphical user interface (GUI) programming and the like.
该接口定义了组件可以实现的必要回调,这样就可以侦听诸如组件实例的创建和删除等事件。
This interface defines the necessary callbacks that the component can implement so that it can listen to events such as creation and deletion of the component instance in a place.
必须通过实现接口或者扩展DefaultHandler类并根据需要重写它的方法,创建这些事件的handler。
A handler has to be created for these events by either implementing an interface or extending the DefaultHandler class and overriding its methods as needed.
它不是创建一个实现了接口的类、并将这个实现注册到需要监听的事件所在的组件上,而是创建一个EventHandler实例并注册它。
Instead of creating a class that implements an interface and registering that implementation with the component whose event you are interested in, you create an EventHandler instance and register it.
如果portlet中的对象想要获取action事件,除了portlet接口以外还必须实现这个接口。
If an object wishes to receive action events in the portlet, this interface must be implemented in addition to the portlet interface.
一个接口可以为将要实现的类指定方法、属性、事件、和索引器。
An interface can specify methods, properties, events, and indexers for classes to implement.
实现DropTargetListener接口的类可用来响应拖放操作中可能出现的各种事件。
A class implementing the DropTargetListener interface is used to respond to the various events that can occur during a drag-and-drop operation.
根据模型要求,要创建监听器类及其对象,完成向事件源的注册并实现接口中的特定方法。
According to the requirements of the model, listener class and it's object will be created to register to the event source and realize the specific method in interface.
接口可以指定事件,在一个接口中的一个事件的说明和它在一个类中相应的实现出奇地相似。
Interfaces can specify events; the specification of an event in an interface and the corresponding implementation in a class are surprisingly similar.
本文结合一个实例从调用API接口的角度,阐述了一种基于事件驱动机制的串口查询法来实现串行通信的思路。
With an instance calling API, the paper discussed the thinking of realizing serial communication by serial port inquiry method based on event driven mechanism.
而对于引起状态迁移的接口事件,则可以通过对象类中的成员函数来完成,成员函数体的主要功能就是实现状态迁移中发生的一系列活动。
The member functions of an object are the interface events that trigger state transitions, and actions associated with state transitions constitute the body of the member functions.
例如,根据接口规范,如果事件应在不同时间引发,则可以将每个事件与类中的一个单独实现关联。
For example, if the events should be raised at different times according to the interface specifications, you can associate each event with a separate implementation in your class.
客户端必须继承接口,并实现它需要处理事件的事件函数。
The client has to inherit that interface and implement an event function if it wants to handle that event.
事件是一个十分有用的主意,本章将说明如何通过编写你的事件订阅接口来实现消息的邮件订阅功能。
Events et al are a very powerful idea. This chapter will explain how to write your own event subscribers by implementing a mail subscription feature for messages.
实现事件接收接口的COM客户端通常称作事件接收器,或简称为接收器。
A COM client that implements the event sink interface is often called the event sink, or simply the sink.
所有的事件都只是实现的类IEvent接口。
All events are simply classes that implement the IEvent interface.
当然你也可以自由通过简单的实现来创建自己的各种事件类的IEvent接口。
Of course you are also free to create your own kinds of event classes by simply implementing the IEvent interface.
当从类型库导入源接口时,它实现的所有方法都将作为事件添加到所生成的事件接口中。
When a source interface is imported from a type library, any methods it implements are added as events to a generated event interface.
定义一个接口,实现此接口的目的是为了允许用户编写的类处理运行负载测试以及其中所包含的测试时发生的事件。
Defines an interface that is implemented to allow a user written class to handle events that occur as the load test, and the tests contained within the load test, are run.
实现此接口的对象可以接收事件已发生的通知,并且可以响应有关该事件的查询。
Objects that implement this interface can receive notification that an event has occurred, and they can respond to queries about the event.
获取实现事件接口的方法的类。
Gets the class that implements the methods of the event interface.
现以CORBA域中的管理进程为例阐述了在互操作的实现过程中,管理模型的映射、提供的IDL接口、对象命名规则、事件处理机制等关键问题。
In this paper some questions including mapping management information model, IDL interface, event handling and mapping naming rules of objects are discussed.
现以CORBA域中的管理进程为例阐述了在互操作的实现过程中,管理模型的映射、提供的IDL接口、对象命名规则、事件处理机制等关键问题。
In this paper some questions including mapping management information model, IDL interface, event handling and mapping naming rules of objects are discussed.
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