Keep positional tracking in mind with audio design; for example, sounds should get louder as the user leans towards their source, even if the avatar is otherwise stationary.
进行音频设计时要时刻铭记对于位置追踪信息的应用;例如,当用户靠近音源时,音源应听起来更响,即使替身此时被固定。
Keep positional tracking in mind with audio design; for example, sounds should get louder as the user leans towards their source, even if the avatar is otherwise stationary.
进行音频设计时要时刻铭记对于位置追踪信息的应用;例如,当用户靠近音源时,音源应听起来更响,即使替身此时被固定。
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