The modeling part covers the scene setup followed by the low and high-poly modeling in which we make use of advanced actions, modifiers and tools to help us create our kukri.
模型部分包括该场景的设置其次是低和高多边形建模中,我们充分利用先进的动作,改性剂和工具来帮助我们创造我们的反曲刀。
The modeling part covers the scene setup followed by the low and high-poly modeling in which we make use of advanced actions, modifiers and tools to help us create our kukri.
模型部分包括该场景的设置其次是低和高多边形建模中,我们充分利用先进的动作,改性剂和工具来帮助我们创造我们的反曲刀。
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