本系列的其他文章将进一步在其他领域(诸如ram配置技巧或者重用的寻址问题等)进行探究。
Other articles in the series will come over time to explore other areas such as RAM configuration tips or addressing cultural issues for reuse.
要说明代码重用及其含义,我要回过来谈谈先前文章说明代码结构和风格所用的数字分类器。
To illustrate code reuse and its implications, I return to a version of the number classifier that previous installments use to illustrate code structure and style.
就像你可以第1部分回想起来的,这个由多个部分组成的系列文章覆盖了项目的第1个阶段:以一系列需求、一个参考架构和代码(理想的可重用的)为结果的概念的验证。
As you may recall from part 1, this multiple-part article covers Phase 1 of the project: a proof of concept resulting in a set of requirements, a reference architecture, and (ideally reusable) code.
即使您选择重用一个现有IEPD,这个系列文章也可能有助于您理解您正在使用的IEPD的内容和结构。
Even if you choose to reuse an existing IEPD, this article series might still be a useful guide to help you to understand the content and structure of the IEPDs you are using.
为此,在本文与此后的文章,我将通过重构以及随之而来的抽象影响来处理代码重用问题。
For this and the next installment, I tackle code reuse via refactoring and the attendant abstraction impact.
这个精通Grails系列文章主要关注智能代码重用。
Many articles in the Mastering Grails series have focused on intelligent code reuse.
在以前的文章中,我展示了通过复合实现的代码重用机制。
“使用定制Eclipse信息中心为IT解决方案编制文档”系列的下一篇文章将会介绍如何管理重用内容内的变更。
The next article in this " Document IT solutions with custom Eclipse information centers" series will describe how to manage change in your reused content.
幸运的是,这些函数中很多已经实现,而且能免费重用,如文章“DB 2basics:Funwithdates andtimes”中所示(请参阅参考资料)。
Fortunately, many of these functions have already been implemented and are freely available to reuse, as shown in the article "DB2 basics: fun with dates and times" (see Resources).
整篇文章也推荐您进行最佳实践并为您提供了可重用脚本。
Throughout, it recommends best practices and provides reusable scripts.
通过阅读developerWorks系列文章“On demandbusinessprocesslifecycle”(请参见参考资料),可以了解有关如何构建可重用资产来转换订单处理系统的更多信息。
You can learn more about how to build reusable assets to transform an order processing system in the developerWorks series "On demand business process life cycle" (see Resources).
在这篇文章中,我讨论了构架师可利用的不通类型的可重用资产,它们的特性以及它们之间的关系,以及如何最佳地利用它们。
In this article, I discuss the different types of reusable assets available to the architect, their characteristics and interrelationships, and how best to make use of them.
但是对于这篇文章中的每一个可重用资产的构架意义的确给暗示。
But it does give some indication of the architectural significance of each of the reusable assets considered in this article.
本系列文章中使用的可重用资产存储在此存储库中,我们将在本系列文章中持续使用此存储库。
The reusable assets used in this articles series are stored on this repository and we will be continuously accessing this repository throughout this article series.
这篇文章还介绍了在未来复合应用程序中实现组件可重用的理念,可为架构师和开发人员提供帮助。
This article covers ideas to make the components reusable in future composite applications as well. Architects and developers will find this article useful.
为了构架师们的工作方面,这篇文章企图提供一个常见可利用资产的总的观点,以及各种可重用资产是如何与另一个相互关联的。
This article has attempted to provide an overview of commonly encountered assets available to the architect in his or her work, and how various reusable assets relate to one another.
这使函数具有强大的可重用性,本系列第一篇文章对此作了探讨。
This leads to powerful re-use scenarios like the one explored in the first article in this series.
正如我们在那篇InfoQ文章中解释的,组合不仅仅取决于针对重用而设计的服务和模式,它们还必须能够被潜在消费者轻易发现。
As we explained in the oQ article, composition is not only dependent on services and schemas being designed for reusability, they must also be easily discoverable by potential consumers.
在Stephen的文章中,他展示了如何通过缓存最近的Task对象及重用该对象来降低内存开销。
In his article, Stephen shows how to reduce the memory overhead by caching the last Task object and reusing it.
在本系列的第一篇文章中,我们介绍了如何将Rational Software Architect作为RAS客户机来以菜谱的形式检索可重用资产。
In the first article in this series, we introduced the use of Rational Software Architect as a RAS client to retrieve reusable assets in the form of a recipe.
在上一篇文章中,我介绍了Facelets背后的理念,并为您演示了如何创建和操作html样式模板以及可重用复合组件。
In my last article, I introduced the concept behind Facelets and showed you how to create and manipulate its HTML-style templates and reusable composition components.
下一篇文章将介绍参考示例,并说明如何使用RationalUnifiedProcess,以及如何将MDD方法与可重用资产结合使用。
The next article will introduce the reference example and show how using the Rational Unified Process and MDD approach can be combined with reusable assets.
在这篇文章中,您学习了一些异步通信技术,了解了如何通过可重用的JSPTagLib控件为业务线应用程序添加json和Ajax。
In this article, you learned a few asynchronous communication techniques and how you can add JSON and Ajax to business-line applications through reusable JSP TagLib controls.
这篇文章的目的是通过讨论成功软件构架的关键特性——可重用资产的利用,给黑暗Kruchten1带来一些光明和启示。
The purpose of this article is to shed some light on the darkness Kruchten 1 refers to, by discussing a key characteristic of successful software architectures — the use of reusable assets.
(这只会是把测试复杂化,浪费宝贵的机器运转,减少了多种版本间的重用,还常常导致长期的维护代价)(可以在作者的前一篇文章中看到例子)。
It only complicates the test, wastes valuable machine cycles, reduces reuse across multiple versions, and often leads to long term maintenance costs. For an example of this see my previous post.
文章从模式定义、重用机制、可用工具、方法可用性等角度分析比较了几种主要的设计模式形式化方法。
This paper analyses and compares several main methods of formal specification for design patterns, from points of view of pattern definition, reuse mechanisms, available tools and usability.
文章首先探讨了虚拟仿真器的结构化模块化设计方法,然后采用类模板设计方法研究分布式作战台位仿真器的可重用设计技术。
First we discuss the structural module method to design the virtual battlefield simulators, then use class module method to discuss reusing methods in the distributed virtual battlefield simulators.
文章深入剖析了泛型编程思想,探讨了STL的结构与原理,指出STL在代码重用方面具有重要意义。
The paper analyzed thoroughly the idea of generic programming, discusses the structure and the principle of the STL and points out the great significance of code reuse.
文章深入剖析了泛型编程思想,探讨了STL的结构与原理,指出STL在代码重用方面具有重要意义。
The paper analyzed thoroughly the idea of generic programming, discusses the structure and the principle of the STL and points out the great significance of code reuse.
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