不管是什么原因,复古游戏的吸引力不仅仅只是怀旧——它还与重新思考,或者至少回顾往日游戏是怎么制作,怎么玩的有所关联。
Whatever the reason, the appeal of retrogaming is clearly about more than just nostalgia - it's about rethinking, or at least reviewing, how games are made and played.
“超级肉球小子”用上兼具复古与现代的游戏设计元素,加上欢快表象下的血腥和荒诞,产生出一个同时既有回顾性然而又有前瞻性的游戏。
SMB uses retro and modern game-design elements with a gleeful gloss of gore and absurdity, producing a game that simultaneously looks backward and forward at the same time.
在娱乐室,客人可以发现有黑胶唱片、电唱盘和棋盘游戏。内置的书架和天花板的灵感来自于复古的音箱。
In the entertainment room, guests find vinyl records, a turntable and board games. The built-in shelving and ceiling panels were inspired by retro speaker cabinets.
虽然在这个以复古为主题的游戏中没有发现什么特别突出的地方,但各式各样的难关设置让更多的人们来探索这款游戏。
While there is nothing particularly ground-breaking to be found in this retro-themed adventure, the variety of difficulty settings help to make the game accessible to a broader audience.
开发复古风格游戏、重制Sierra游戏的“邪恶冒险”组织的创立者史蒂芬·亚历山大,说,“在我们的这种微小的次文化里,布莱恩是一个老英雄了。”
"Within our little subculture Brian Provinciano is an old hero," said Steven Alexander, a co-founder of Infamous Adventures, which creates new retro-styled games as well as Sierra remakes.
复古的8位平台游戏的行动。
复古的8位平台游戏的行动。
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