The volumetric texture algorithm makes a compromise between the realistic and rendering speed. In the case of keeping a good visual effect, we can obviousely increase the rendering speed.
体纹理算法是对场景的真实感与实时性的折衷,在保持一定真实感的前提下,可以大大提高场景的绘制速度。
The volumetric texture algorithm makes a compromise between the realistic and rendering speed. In the case of keeping a good visual effect, we can obviousely increase the rendering speed.
体纹理算法是对场景的真实感与实时性的折衷,在保持一定真实感的前提下,可以大大提高场景的绘制速度。
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