Using hard size controls on the boundary edges to force the same number of divisions may help to successfully generate a mapped mesh.
使用硬大小控制边界的边缘,迫使相同数量的分歧可能有助于成功地生成映射网格。
Using hard size controls on the boundary edges to force the same number of divisions may help to successfully generate a mapped mesh.
使用硬大小控制边界的边缘,迫使相同数量的分歧可能有助于成功地生成映射网格。
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