Right click on the path and choose Stroke Path.
右键单击路径和选择描边路径。
CURVED PROFILE AND ORANGE SIGHTLINE show the player the proper stroke path.
微曲外形配上橙色导航线向球手展示正确的推杆轨迹。
When you select Stroke Path this time check the Simulate Pressure box. See image below.
当你这次选择“描边路径”勾选“模拟压力”框。见下图。
When you pick Stroke Path this time check the Simulate Pressure box. See image beneath.
当你这次选择“描边路径”勾选“模拟压力”框。见下图。
Once you get the path where you want it, right click near the path and choose "Stroke Path".
一旦你得到想要的路径,在路径旁边选右键选择“路径描边”选项。
Pick the Direct Selection Tool, right click the path you've just created, and choose Stroke path.
选择直接选择工具,右键单击刚刚创建的路径,选择描边路径。
Once you build a path, you must stroke it or fill it before it becomes visible.
建立好一条路径后,为了使之可见,必须对它进行描边或填充。
To stroke a path, first select the path, then change to the brush tool, select a brush, and type Enter or Return.
描边一条路径,首先选择这条路径,然后改为画笔工具,选择一个笔刷,然后按enter或Return键。
Calling the stroke() method uses the current attribute value of strokeStyle (a color in hexadecimal format, such as 0x000000) as well as lineWidth to determine how to stroke the path.
通过调用stroke()方法,可以使用strokeStyle (十六进制格式的颜色,例如0x000000)和lineWidth 的当前属性值来决定如何对该路径描边。
Dynamically hit tests a stroke with an eraser path.
使用橡皮擦路径动态地对笔画进行命中测试。
I need to first set the brush Settings because this is what I am going to use to add a stroke to the path created in the next step.
首先我需要设置笔刷工具,因为我要用它给下一步的路径增加线条。
Based on this model, the brush stroke can be abstracted into a stroke model, which USES path to track the instantaneous state of the brush movement.
在此基础上,将毛笔笔道抽象成为笔道模型,使用路径来控制毛笔运动轨迹的瞬时状态,并定义了一套完整的水墨传输机制。
These functions are used to stroke along or fill in the current path.
这些功能是用于边缘或填充在当前路径。
These functions are used to stroke along or fill in the current path.
这些功能是用于边缘或填充在当前路径。
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