All objects will be drawn once without lighting, then lighting of all objects will be rendered together at the end of the render queue.
所有对象将无照明绘制一次,然后所有对象的照明将一起在渲染队列的末尾被渲染。
All of these will flush the render queue, even in cases where you're retrieving layout information that wasn't recently changed or isn't even relevant to the latest changes.
任何一个访问都将刷新渲染队列,即使你正在获取那些最近未发生改变的或者与最新的改变无关的布局信息。
All of these will flush the render queue, even in cases where you're retrieving layout information that wasn't recently changed or isn't even relevant to the latest changes.
任何一个访问都将刷新渲染队列,即使你正在获取那些最近未发生改变的或者与最新的改变无关的布局信息。
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